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Closes #49

  • Do a simulation synced with the animation-loop, so you see every step.
  • Do a simulation that runs at its own pace, seeing some steps.

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@kushalkolar @clewis7 let me know if this is clear, and if this covers the use-cases you had in mind. Let's leave this open for a while, so you can try this out in FPL, and we can improve the examples along the way.

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Updating in a for or while loop
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